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Daniela Bombelli was born in Rome in 1964 where she lives and works.

She is a self-taught artist. Since adolescence, she has had a strong passion for visual arts, music, and the different new technologies applied in these areas. From 1989 to 2014, she worked in the music business in Italy and abroad, covering various roles in hundreds of records, television and film projects. Since 2007 she has chosen to pursue a career as a visual artist, mainly focused on creating ‘ fine art ‘ photographic images. Recently, she dedicated herself to creating 2D and 3D artworks with the help of Artificial Intelligence. During the last years, she exhibited and published her artworks in Italy and abroad and won some international art prizes and competitions.

Above all, the shape

The shape has a direct relationship with the function and with the essence of everything. Investigating every possible aspect of this connection is the centre of my artistic research.

I am fascinated by the relationship between different forms and their meaning changes. In my images, the evolution of style and the diversity of contents, I try to give objects a ‘voice’, a quality they seem not to have and not express, to convey my thoughts and tell my stories.

I utilise simple shapes and figures with which I get essential compositions, often bare, where the use of colour/BW and materials’ choice is deliberately symbolic. 

In the last 20 years, I have always conducted my art practice with the aid of different digital technologies, which I am a passionate and skilled programmer. 

Applying Artificial Intelligence to create art is my last challenge. 

Regarding the formal aspect, my work shows affinity and continuity with artists such as C. Brancusi, D. Gnoli, E.Sottsass, and G.Morandi. Among the photographers, László Moholy-Nagy, Aaron Siskind and Alvin Langdon Coburn significantly influence my artworks.

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